![]() ![]() Continuation of the story is a different matter however, but we have released everything we had and everything we aimed to release since the beginning of the Early Access. The finished Trine 3: The Artifacts of Power game might not be as long as we hoped initially, but something we are very proud of nonetheless, and generally around 6-7 hours is what we think new players will spend with the game on average. We tried to make something too ambitious, and it ended up financially impossible. ![]() We did not intentionally make the game ‘short’ as many have said in order to make money off of future DLC or whatever. We still think the game is good but the cliffhanger story and the relative shortness of the game are valid criticisms but ones which we didn’t realize would cause a disappointment in this scale. However, our view is perhaps skewed, and we are now realizing that we have been looking at this perhaps from a different perspective and that many players do not accept that. We think it’s a fun game and we don’t think it’s too expensive either considering all the elements we have been able to put into the game,” he said in a Steam update. I will say that we are proud of the game and what we have achieved overall. Delivering on their original vision would have seen developments costs spiral to around $15m, meaning the project had to be curtailed and released in a more limited state. The truth, he says, is that with a development budget of some $5.4m (which is three times the budget of Trine 2) his team’s ambitions simply got the better of them. Thank you DSOgaming for providing us with this information.Frozenbyte’s vice president Joel Kinnunen, however, says that this simply isn’t the case. “The finished Trine 3: The Artifacts of Power game might not be as long as we hoped initially, but something we are very proud of nonetheless, and generally around 6-7 hours is what we think new players will spend with the game on average.”ĭo you think that Trine 3 is currently worth purchasing considering its length? Nonetheless, the game’s makers stated that they are ultimately proud of what they have managed to achieve on a limited budget. We initially had a much longer story written and more levels planned, but to create what we envisioned, it would have taken at least triple the money, probably up to 15 million USD, which we didn’t realize until too late, and which we didn’t have.” We have squeezed everything we could into the game, there’s nothing left on the table. “Trine 3: The Artifacts of Power has ended up costing nearly triple that of Trine 2 – over 5.4 million USD. ![]() In order to make the game as intended, Frozenbyte would have needed at least $15 million – a sum that they simply did not have. You see, Trine 3 was entirely self-founded by Frozenbyte, and considering the fact that it cost $5.4 million to produce, the indie studio was faced with some serious limitations. The developers acknowledged the problem and issued a statement in which they explain that it all had to do with funding. However, some players have been complaining recently about Trine 3’s length, which is roughly about 6 to 7 hours of play time. As the successor of the highly appreciated Trine 2, this new game has some pretty big shoes to fill, and it certainly does not disappoint as far as graphics and gameplay are concerned. Trine 3: The Artifacts of Power is an action role-playing platform and puzzle game that was developed by Frozenbyte and was launched on August 20, 2015. ![]()
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